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    <link>https://tl2-mod.chr.moe/en/</link>
    <description>Recent content on Emberworks</description>
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      <title>Mikuro Launcher</title>
      <link>https://tl2-mod.chr.moe/en/tools/mikuro-launcher/</link>
      <pubDate>Tue, 14 Jul 2026 22:20:36 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/tools/mikuro-launcher/</guid>
      <description>An unlimited mod launcher with the MIKURO game enhancements built in (loot filter / save fix / DXVK / multiplayer) — one click and you&amp;rsquo;re in.</description>
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    <item>
      <title>Support us · Afdian</title>
      <link>https://tl2-mod.chr.moe/en/support/</link>
      <pubDate>Sun, 12 Jul 2026 14:05:17 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/support/</guid>
      <description>If these tools and mods have helped you, you can support us on Afdian.</description>
    </item>
    <item>
      <title>Torchlight II Mod Pack/Unpack Tool</title>
      <link>https://tl2-mod.chr.moe/en/tools/tl2-mikuro-tool/</link>
      <pubDate>Fri, 11 Aug 2023 14:01:57 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/tools/tl2-mikuro-tool/</guid>
      <description>A mod pack/unpack CLI that initializes in 3 seconds, calling EditorGuts.dll directly.</description>
    </item>
    <item>
      <title>Challenger Continent · Equipment Gallery</title>
      <link>https://tl2-mod.chr.moe/en/tools/equipment-gallery/</link>
      <pubDate>Mon, 13 Jul 2026 21:00:00 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/tools/equipment-gallery/</guid>
      <description>An online gallery of 7000+ items and socketables across every component mod: stats / affixes / sets / 3D model preview.</description>
    </item>
    <item>
      <title>Adding WASD Movement to the Vanilla Game</title>
      <link>https://tl2-mod.chr.moe/en/ideas/wasd-movement/</link>
      <pubDate>Tue, 14 Jul 2026 18:00:00 +0800</pubDate>
      <guid>https://tl2-mod.chr.moe/en/ideas/wasd-movement/</guid>
      <description>&lt;p&gt;At its core, Torchlight II&amp;rsquo;s movement is driven by &lt;strong&gt;order-driven &amp;ldquo;move to point&amp;rdquo; + walk-grid A* pathfinding&lt;/strong&gt;: you click the ground, the engine receives a &amp;ldquo;move there&amp;rdquo; order, and everything after that — pathfinding, obstacle avoidance, turning, footwork — is its own business. The PC version simply has no &amp;ldquo;directional movement&amp;rdquo; input path — there is no gamepad support, and the keyboard only handles skills and menus.&lt;/p&gt;&#xA;&lt;p&gt;So the WASD idea is not to poke at coordinates, but to &lt;strong&gt;speak the engine&amp;rsquo;s own language&lt;/strong&gt;: every frame, combine the pressed direction keys (together with the camera facing) into a nearby target point, and issue the engine a &amp;ldquo;move to point&amp;rdquo; order. Going through the order-issuing path, all the benefits come for free —&lt;/p&gt;</description>
    </item>
    <item>
      <title>Azure Lotus · Haste Spirit Stone</title>
      <link>https://tl2-mod.chr.moe/en/ideas/qinglian-haste-lingshi/</link>
      <pubDate>Tue, 14 Jul 2026 12:05:00 +0800</pubDate>
      <guid>https://tl2-mod.chr.moe/en/ideas/qinglian-haste-lingshi/</guid>
      <description>&lt;blockquote&gt;&#xA;&lt;p&gt;📜 &lt;strong&gt;Design Draft v1&lt;/strong&gt; · Numbers and rules open for debate · Critique welcome — this article is the complete content; you can also &lt;a href=&#34;https://tl2-mod.chr.moe/design/qinglian-lingshi/&#34;&gt;view the original design draft with full layout (Chinese)&lt;/a&gt;.&lt;/p&gt;&lt;/blockquote&gt;&#xA;&lt;p&gt;Farm for jade, forge it into spirit. Nine refinements, nine forgings — ride time like the wind. A skill-cooldown spirit-stone system rooted in &lt;strong&gt;Azure Lotus Chalcedony&lt;/strong&gt;, evolving through three tiers.&lt;/p&gt;&#xA;&lt;h2 id=&#34;i--raw-material-azure-lotus-chalcedony&#34;&gt;I · Raw Material: Azure Lotus Chalcedony&lt;/h2&gt;&#xA;&lt;p&gt;Where everything starts. A mellow piece of jade occasionally found on monsters — the sole base material for forging spirit stones.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Moonlight Blade Progression Systems: A Research Report</title>
      <link>https://tl2-mod.chr.moe/en/ideas/wuxia-progression-study/</link>
      <pubDate>Tue, 14 Jul 2026 12:04:00 +0800</pubDate>
      <guid>https://tl2-mod.chr.moe/en/ideas/wuxia-progression-study/</guid>
      <description>&lt;p&gt;&lt;strong&gt;Purpose&lt;/strong&gt;: reference material for designing the equipment and progression systems of the Torchlight II remaster&#xA;&lt;strong&gt;Scope&lt;/strong&gt;: equipment design / equipment enhancement / Longzhu (skill-forging enchant) · Tianxinzhu (controllable random enchant) · Langwen (inlay &amp;amp; resonance) / Bianshi (shaped gems) / Jingmai (meridian network) / the attribute system&#xA;&lt;strong&gt;Notes&lt;/strong&gt;: the PC and mobile clients of Moonlight Blade differ in some systems; this report is based primarily on the PC client with the mobile client as a supplement, and differences are flagged where they occur. The &amp;ldquo;Porting takeaways&amp;rdquo; at the end of each section are concrete suggestions aimed at Torchlight II (a Diablo-like ARPG).&lt;/p&gt;</description>
    </item>
    <item>
      <title>Mikuro Launcher Changelog</title>
      <link>https://tl2-mod.chr.moe/en/changelog/mikuro-launcher-changelog/</link>
      <pubDate>Sun, 12 Jul 2026 14:05:17 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/changelog/mikuro-launcher-changelog/</guid>
      <description>Version change history of the Mikuro Launcher (including MIKURO Game Enhancement).</description>
    </item>
    <item>
      <title>Challenger Continent MOD Changelog</title>
      <link>https://tl2-mod.chr.moe/en/changelog/imba-mod-changelog/</link>
      <pubDate>Sun, 12 Jul 2026 00:00:19 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/changelog/imba-mod-changelog/</guid>
      <description>Complete version change history of the Challenger Continent mod pack.</description>
    </item>
    <item>
      <title>TL2 EditorGuts RE — MOD Packing &amp; Reading Internals</title>
      <link>https://tl2-mod.chr.moe/en/devlog/tl2-editorguts-re-mod-pack-and-read/</link>
      <pubDate>Sat, 20 Jun 2026 17:00:00 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/devlog/tl2-editorguts-re-mod-pack-and-read/</guid>
      <description>Reversing .MOD packing &amp;amp; reading internals from EditorGuts.dll exports.</description>
    </item>
    <item>
      <title>Torchlight 2 MOD Development Test Log</title>
      <link>https://tl2-mod.chr.moe/en/devlog/tl2-mod-test-note/</link>
      <pubDate>Tue, 28 Nov 2023 16:03:54 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/devlog/tl2-mod-test-note/</guid>
      <description>Hands-on test records and pitfall notes from the MOD development process.</description>
    </item>
    <item>
      <title>Challenger Continent Mod — User Guide</title>
      <link>https://tl2-mod.chr.moe/en/guides/imba-mod-challenger-readme/</link>
      <pubDate>Mon, 27 Nov 2023 16:03:54 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/guides/imba-mod-challenger-readme/</guid>
      <description>Installation, load order, and common crash troubleshooting — read this before you play.</description>
    </item>
    <item>
      <title>Challenger Continent Mod — Complete Recipe List</title>
      <link>https://tl2-mod.chr.moe/en/guides/challenger-mod-recipe-list/</link>
      <pubDate>Thu, 23 Nov 2023 11:03:54 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/guides/challenger-mod-recipe-list/</guid>
      <description>Every custom recipe in Challenger Continent, in one list.</description>
    </item>
    <item>
      <title>TL2 MPP Research</title>
      <link>https://tl2-mod.chr.moe/en/devlog/tl2-mpp-research/</link>
      <pubDate>Wed, 30 Aug 2023 10:48:11 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/devlog/tl2-mpp-research/</guid>
      <description>Why cleaning up .MPP files breaks dungeon walkability — repro steps and findings.</description>
    </item>
    <item>
      <title>Torchlight 2 IMBA MOD Modification Notes</title>
      <link>https://tl2-mod.chr.moe/en/devlog/imba-mod-modify-notes/</link>
      <pubDate>Sat, 05 Aug 2023 18:01:57 +1000</pubDate>
      <guid>https://tl2-mod.chr.moe/en/devlog/imba-mod-modify-notes/</guid>
      <description>Technical notes on IMBA MOD modifications and a record of data-side changes.</description>
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