MIKURO · EMBERWORKS
MIKURO · IN-BROWSER MOD UN/PACKER

.MOD UN/PACKER Web Edition

Pack & Unpack in the Browser No Upload · No Install

Pick a mod folder and the browser compiles DAT / LAYOUT into the engine's binary formats and wraps them into a .MOD, or goes the other way and unpacks a .MOD back into editable sources. The same Rust code as the desktop build, compiled to WebAssembly, with identical output. Your files never leave your machine; no server is involved.

Want it faster, or working on a multi-hundred-MB compilation? Reach for the native Rust build instead — real multi-core parallelism with no browser memory ceiling, typically several times quicker: tl2-mikuro-mod-packer-rs ↗ (single exe, nothing to install). The web edition wins on being instantly available, anywhere.

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Pack

The mod folder must contain MOD.DAT and MEDIA/ (exactly the input the desktop packer takes).

ENGINE · detecting …

01 · Choose the mod folder

Chrome / Edge pick the folder natively; Firefox and others fall back to directory upload (still read locally only).

Unpack

The other direction: turn a .MOD back into an editable source folder. The container stores compiled payloads under their source names, so DAT / LAYOUT are decompiled back to text — ready to edit and repack.

01 · Choose a .MOD file

Chrome / Edge can write the result straight into a folder you pick; other browsers get a ZIP download.

Notes & Limits

Affix scale —— ■ legendary orange = key guarantee · ■ set green = normal state · ■ flame red = limit warning

How to use

The desktop packer's Rust code compiled to WebAssembly: it compiles DAT / LAYOUT into engine binaries and wraps them into a .MOD — all locally in your browser, nothing uploaded, nothing installed.

"The same furnace, seen through a new window."