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Dev JournalWhat's Actually Inside a .MOD: Torchlight II's Packing Format, Fully ExplainedTL2 Tag System RE: A Zero-Validation Engine, and a Property-Key AuditTorchlight 2 IMBA MOD Modification Notes
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Dev Journal 开发日志

Reverse engineering, faithful reconstruction, pitfalls and backfills — speculation is never written up as conclusion.

2026-07-25What's Actually Inside a .MOD: Torchlight II's Packing Format, Fully Explained Everything that happens between a mod folder and a .MOD the game will actually load: how the container is assembled, what each of the five binary formats is, which single hash the game really validates, and how the pathing grid gets baked. Including the real mechanism behind those baffling failures — ticked in the launcher but does nothing / the portrait turned into some other image / players can't move after entering the dungeon.2026-07-24TL2 Tag System RE: A Zero-Validation Engine, and a Property-Key Audit The engine matches tags by rghash with zero runtime validation; any tag works. Plus the truth about GUTS's spammy no-match warning, and a property-key audit of two real mod packs. (2026-07-25: section 9 added: names live in two namespaces, and the "zero hardcoded tags" search was blind.)2023-08-05Torchlight 2 IMBA MOD Modification Notes Technical notes on IMBA MOD modifications and a record of data-side changes.
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